﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Tippelde.Entities
{
    public enum EventStatus
    {
        Added,
        WaitForBet,
        Betable,
        BetFinished,
        ResultAdded,
        Checked,
        Closed
    }
}
